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Contour on a bitmap shape

Hi.

Contour on a bitmap shape.

I thought this was doable. Today I found it's not, or stopped working. Bug, or ideas?

~John

19 Replies - Latest Reply

  • Hello Johnl; For a LONG time I have had to manually apply a outline to a bitmap. Ver.11, X4 and now X6 wont do it.Embarrassed It sure would be nice if you could. The screen shot below is of a car window decal I did yesterday. Would you PLEASE look at this for maybe X7 Corel?

    George



    [edited by: TheSign Guy at 10:08 (GMT -5) on Fri, Jul 19 2013]
  • In reply to TheSign Guy:

    Hi George.

    Weird, I really thought it was there. It must of been something else I was using, like a little create square behind macro.

    I just updated my click It Contour and Shadow macro to handle bitmaps, as well as bitmaps and shapes together at the same time. It seems to work fine now.

    Shoot me an email and I'll send you a free copy. You can be my tester.

    ~John



    [edited by: RunFlaCruiser at 10:55 (GMT -5) on Fri, Jul 19 2013]
  • In reply to Sub GDG_John( ):

    John, 

    What about when someone uses the shape tool to to edit the shape of the bitmap?

    Like this (didn't go around the entire car because of time):

    The Workaround is to add a small vector object in the center of it (preferably behind). Select both the bitmap and vector object and apply a boundary with a fill. 

    This way you can add a contour that follows the reshaped bitmap using the boundary.

    So the process is:

    1. Reshape Bitmap using Shaping Tool
    2. Create small vector object in the center of that bitmap
    3. Select both Bitmap and Vector object
    4. Create boundary from the selection
    5. Fill Boundary and send to back
    6. Create Contour. 

  • In reply to Adrian Juman:

    Hi Adrian.

    Why do you need the extra shape?

    ~John

  • In reply to Sub GDG_John( ):

    RunFlaCruiser

    Hi Adrian.

    Why do you need the extra shape?

    ~John

    You're right.

    I'm getting old. Forgot you can create a boundary from a bitmap...Tongue Tied

  • In reply to Adrian Juman:

    Hey John,

    Does your macro work on reshaped bitmaps?

  • In reply to Adrian Juman:

    Hi.

    Yes. Shoot me that email...

    ~John

  • In reply to Sub GDG_John( ):

    Hello John; What would be nice for me is one that would do the bitmap after Cutout Lab was done. The screen shots below are two of the last one I've had to do. I tried to get them smaller to post but no go. ( Corel should let ME post at LEAST a 50 GB file, even if everybody else only gets 1K.)Big Smile ( DARN )

    My email is george@vasigns.net if you want to send the macro for me to play with, but include a mail address in case it works.

    George

  • In reply to TheSign Guy:

    TheSign Guy

     Corel should let ME post at LEAST a 50 GB file, even if everybody else only gets 1K.)Big Smile ( DARN )

    I agree, it should be at least 5mb and an option to view full size file by clicking on a preview.

  • In reply to TheSign Guy:

    TheSign Guy

    Hello John; What would be nice for me is one that would do the bitmap after Cutout Lab was done. The screen shots below are two of the last one I've had to do. I tried to get them smaller to post but no go. ( Corel should let ME post at LEAST a 50 GB file, even if everybody else only gets 1K.)Big Smile ( DARN )

    My email is george@vasigns.net if you want to send the macro for me to play with, but include a mail address in case it works.

    George

    Hi George.

    Convert a copy of your cutout lab result to black and white. Use Bitmaps > Mode > Black and White. Use the line art option and adjust the threshold slider  almost all the way to the end until as much black is filling the item as possible. Then trace the black and white bitmap and you should have an almost complete and perfect contour of the result

    Or do you already do it like this?

    I am emailing now.

    ~John

  • In reply to Mike in Canada:

    Mike in Canada

    TheSign Guy

     Corel should let ME post at LEAST a 50 GB file, even if everybody else only gets 1K.)Big Smile ( DARN )

    I agree, it should be at least 5mb and an option to view full size file by clicking on a preview.

    The insert media option allows up to 4 MB. I wish this too could be increased, at the very least to 5 MB.

    ~John

     

  • In reply to Sub GDG_John( ):

    RunFlaCruiser

    Hi George.

    Convert a copy of your cutout lab result to black and white. Use Bitmaps > Mode > Black and White. Use the line art option and adjust the threshold slider  almost all the way to the end until as much black is filling the item as possible. Then trace the black and white bitmap and you should have an almost complete and perfect contour of the result

    Na John I do mine the old way, draw a box around the bitmap, convert it to curves and add nodes and go to work making them fit.   I'll try what you are saying, but if that works I'm going to be SO MAD.............

    George

  • In reply to TheSign Guy:

    Hi.

    Like this. Unfortunately I couldn't get the zoom on the little B&W preview to zoom out so I had to guess threshold.

    ~John

  • In reply to Sub GDG_John( ):

    RunFlaCruiser
    The insert media option allows up to 4 MB. I wish this too could be increased, at the very least to 5 MB.

    Agree with the 5MB file limit.

    But we have to remember about server load. It's better to upload to one of the free file sharing websites like Mediafire.com and post the link to the file.

  • In reply to Sub GDG_John( ):

    I do it a different way which may help others here

    Use cutout lab, or whatever masking plugin you have

    Select Mask>Mask from object

    Smooth mask, ( by two or three) if necessary 

    Mask>Mask outline>border>5'ish pixels

    Just be careful for mask softness, which can be adjusted of course

    Fill Black.