Hi guys , can someone tell me why CorelDraw X7 is only on Windows and not the Mac . Is it because Corel can not programme for mac, or did Corel fall out with Apple ?
Just do not understand , I have X6 on Windows and have had since the fist version of CorelDraw suite 6 . And have really enjoyed using for years . Just happens my wiffy wanted to get an iMac ,and you just can not understand the disappointment we have in finding out that version X7 is still ONLY Windows . I have tried many forums to find out if it would work with VM or parallel s . And I have not read a review yet to say they are happy running CorelDraw on Mac as of yet .
Would or could someone advise a good way of running CorelDraw X7 on the MAC please . .
I believe they stopped supporting mac around version 11.
Some on the forum have had luck running it in parallels but I don't have experience with that. It is my understanding that Corel didn't see investing the money into development of multiple platforms at the time as it took away from development of new ideas and tools and their user base was mostly windows.
That's my understanding of it at least.
I am currently running CorelDRAW X7 on Windows 8.2 via Parallels 9 on a late 2011 MacBook Pro. I've remapped the keys so most of the shortcuts are functional. However, while this approach does indeed work, there are a few drawbacks.Parallels allows the user to configure how much resources (CPU and RAM) are dedicated to OS X and how much to Windows. I have mine set up so that Parallels uses three of my four CPU cores and 12 GM of my 16 GB RAM, so right off I am using less than the full capability of my computer. I work with very large vehicle graphics and need all the power I can get so handicapping myself from the start is less than desirable. Smaller design projects are much easier to work with and for the most part everything works, although the experience is still not the same as using a PC. Basically, it is a work-around, make-do situation and it feels like it.Using BootCamp will allow Windows/Corel full access to all the CPU cores and RAM. I found this approach less than optimal since I don't want to be bothered with having to boot out of OS X and into BootCamp every time I want to use Corel. Using a virtual machine allows me to use both Windows applications and OS X applications at the same time. It is also rather pointless to pay a premium for a Mac and then dumb it down in order to run Windows, not to mention the additional expense of Parallels and Windows. I never thought I'd be saying this, but I firmly believe Mac and OS X is much superior to any PC or Windows I've ever built or used. I've used Corel since version 2 and although it is not perfect, it is by far the best application for the work I do. However, because there is not a native Mac version I am seeking a replacement for CorelDRAW Graphics Suite. SO far I've found nothing that works well enough and I continue to hope that Corel will surprise us with a native Mac build one day.
Thank you for your honest reply .
It has taken many years before going with an Apple product . I enjoy Corel photo paint and draw very much . In fact I don`t understand all the fuss with Adobe products. I remember years back they gave away their software with printers etc allowing everyone the chance to alter there own photos . Good marketing on their behalf, as they are now the most talked and used software .
However , Corel ,even though they did the same to some extent , perhaps did not get the same recognition. Apple , as far as I can see , do not have the same strong drawing apps as Windows . Very much lacking in this area of CorelDraw expertise, although some like Pixelmator are getting there . I too have tried searching for an equivalent piece of kit , with no such luck. Talking to many of the younger guys , who can not afford much software after purchasing a mac . Would willingly go for Corel Draw suite on the mac . I see this as an opportunity for Corel to boost their user market . Let alone many older guys as my self , to run what I consider , the better software on a mac .
I am still using X6 on a pc laptop , and still enjoy what I do . I miss Version 8 as I believe this was the very best . The mac needs better software , and even though they have Aperture pro app , I still would rather use Corel photo paint .
Perhaps , as with the first Corel Draw suite 8 , the next version of Corel Draw suite X8 will be mac as well as windows natively . . . .
Here is an interesting blog post on the never ending discussion of Corel Draw for Mac OS. As explained there are a number of development challenges and not just plain unwillingness. In fact Corel does churn out other products that targets Mac OS for e.g. Painter X3
My story is not any different. Having been loyal to Windows and HP for good 8 years, I finally switched to Apple and thus Mac OS. I run Parallels 9 on my Macbook Pro i7, 2.9 GHz, 16GB RAM, Intel HD 4000 graphics card and have dedicated 4GB for running Windows 8, wherein I have installed my Corel Draw X7.
In particular, having worked with Corel X6 on parallels too, I find X7 to be more light weight with lesser processing over heads registered (I performed a software test for this). It's obvious the working will be not 100% legit in virtual machines, since there will be some void spaces to fill. But frankly speaking I did some heavy weight graphics work too and it did not really bother me much. Of course some lag in processing after a certain time period was encountered. But thats acceptable.
However, word of caution if you dedicate more memory to run parallels you might observe Mac OS lag too.
Other way of installing Windows is via boot camp. This may lessen the lag output to an extent, but as explained above its crazy restarting every time you want to switch between MAC OS and Windows. Initially I was using boot camp, only later I switched to Parallels.
Personally speaking I find Parallels a better option, though I'll always look forward to a Mac version sometime in future.
Hello,
I'm new to the forum but like Oriley1UK I've been using Corel Draw for years. I started with Illustrator at college but found a job in an all PC company using Corel Draw 5 at the time.
A few years later I bought one of the original iMacs and was delighted that Mac World were giving away a free copy of Corel 8 but the iMac never really lived up to my expectations so I ditched it and bought a PC.
I've been floundering around work wise for a few years now. I've done freelance work for all sorts of clients but I felt I needed to bite the bullet, buy a Mac and try and get myself industry compliant. i.e. Adobe CC as opposed to Corel X7. The thing is, I'm finding it so long-winded and at times nonsensical. Things that make perfect sense in Corel seem to take forever in Illustrator e.g. Leading and Kerning being more guess work than Corel's visual approach.
I don't ask too much from the software as the majority of my work is vector based so as long as the drawing tools are reliable I'm good to go. I've always taken a belt and braces approach to artwork ensuring that little is left to chance or misinterpretation when it comes to separations etc. so I'm feeling a little disappointed with the feeling of fragility that working in illustrator gives me. Trimming and welding are invaluable for screen print artwork. Manual tracing using bezier curves in wireframe is another particular favourite/essential which Illustrator doesn't seem to get. Working with fills and gradients in Illustrator also seems far more complicated than it needs to be.
I'm sure all these things are possible somehow in Illustrator if you know where to look but I happen to like Corel's terminology and common sense approach and I would love to be able to use Corel Draw on the Mac if only it were possible. I don't fancy going the Parallels route because the graphics industry is heavily Mac biased and I'm convinced that unless Corel attempt to produce a Mac version of Draw they will lose out and eventually disappear.
There must be many people in my situation. It is in both Corel and Mac's interest to see this happen because the Illustrator users will probably never switch, the Corel users could embrace Mac OSX and take Corel forward the and PC users who refuse to pay Mac prices can still get exactly what they need.
I think that Corel Draw is a perfect program for what I need and I don't want to stop using it but if I want to work in the graphics industry I have to keep my skills relevant and be able to slot into a typical studio setup. It would be a shame to see Corel fall by the wayside. Adobe obviously see mileage in making a PC version of their software so they can hardly cry foul if Corel developed for Mac.
My apologies for going on but I think that Corel Draw is too good a program to lose. I would be overjoyed if Corel was available for the Mac and if enough of us can get the message through, you never know?