Bug? Trying to put a hole in a revolved surface.

Experienced CAD user, new CorelCAD user.

I'm trying to draw a pulley.

I start with two parallel lines, with an arc connecting the top of the lines.  I then use

  Solids-Draw-Revolve

with the axis of revolution being the bottom of the lines.  Ta-da, something that looks like a pulley.  I can twist and rotate (Rollview) and it looks exactly like what I expect.

Now I want to put a hole in middle of the pulley (because pulleys run on shafts).

  Circle - Extrude.

  Solids - Solid Editing - Subtract.

Doesn't work.  When I try to specify the entity to subtract FROM, CorelCAD never finds anything.

I think I know what I'm doing, as I can put a hole in a cube.

  Rectangle - Extrude.  

  Circle - Extrude.  

  Solids - Solid Editing - Subtract.  

works fine.

But there's something about the "solid" made by revolving ...

Any thoughts appreciated.

Parents
  • Hi Alan,

    did you verify the 1st object (combination of lines/arcs, revolved) is a solid? You can use the Properties palette for that. With the shape selected, have a look at the top of the properties palette - it will give you the type of shape you have selected.

    Please attach the sample DWG file so that others on this forum can have a look at the shapes you've created and can help.

    Thanks,
    Klaus.
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