Can please somebody verify what I see:
a) Draw some line
b) Use Edit - Clone to create a clone
c) Use the mirror tool to mirror the clone
d) Select the "master" of the clone (the object you've dran first) and make it bigger. Now the first object is
- also sized, which is perfect
- the mirror is undone, what is odd
Now try the same a + b but do not use the mirror tool from them toolbar in step c but use the mirror function from the Transform docker
Now scale the master object. Now you get this
The clone is
- still mirrored. What is fine an whyt I would expect
- but not sized like the clone master, what is odd
I think it is odd, that both mirror options seem to work different on the clone and both are not what I would expect.
We have old designs where we used cloning and we always have the risk that sizing the graphics have odd results.
What do you think? Do I think wrong here?
In my limited experience using clones, they seem to be very "fragile".
It seems to me to be a very cool feature that, unexpectedly, does crazy stuff - so I don't use it much.
Yeah, I also stopped using it... Cloning sounds like an excellent idea, but if it has weird effects....
You've found a bug there. Once you mirror a clone object you break the relationship regarding placement and size with the master.
The only way to reliably resize a master object and have the already mirrored clone follow the resize is to use the shape tool, select all nodes and then scale the object that way. Same applies for rotation.
Yes, but its practical impossible. If you have a rather complex design you need to scale it is nearly impossible to first look through all objects to find out if one is a clone. I already started to avoid that tool since the bug is rather old.