I have basically a sketch which consists of multiple nested(innerlying), not overlapping polygons:I would like to get polygons for each alternating region, something which I can achieve with the combine command (polygons filled black):However, now everything is one object, how can I break that down into (in this case 3) individual polygons? I know that I can achieve what I want by subtracting each region from each other (see below, only outer polygon selected here), however I was wondering if there is a solution which can do everything in one step.
Smart Fill?
Three clicks would get you those three black-filled Curves.
that's true, howeve I'm looking for something more scalable. 100 boundaries would mean 100 clicks, whereas the combination (only ctrl+a followed by ctrl+l) almost brings me to the desired result independently of the number of elements. Any thoughts?
I'm not aware of a way to easily produce a bunch of Curve shapes that match the "filled" areas of that type of more complex Curve shape.