I run a gaming-focused website called apkeast.com where I cover popular Android games, including modded versions. Recently, I started designing some of the feature images, thumbnails, and mobile-optimized graphics myself using CorelDRAW.
While I've figured out the basics, I'm curious if anyone here:
Has experience designing assets for mobile-first gaming websites?
Can recommend best export settings for small file size but high clarity?
Uses CorelDRAW for creating game UI mockups or banner-style visuals?
I'm aiming for a clean and colorful look that still loads fast on phones.
Any feedback, resources, or feature tips would be much appreciated! Thanks in advance.
It’s great that you’re designing your own assets! For mobile-first websites, using vector images in CorelDRAW and exporting in PNG format with 72-150 dpi usually letter boxed hint gives a good balance of clarity and small file size. For fast loading, try compressing the images further without losing too much deta
Design approach – Use bright colors, simple shapes, and bold typography for clarity on small screens. Keep elements uncluttered since mobile users scan fast.
CorelDRAW export settings – Export as PNG (transparent) or optimized JPEG (80–85% quality). For icons/UI mockups, PNG is best. For banners/thumbnails, JPEG gives smaller size.
Mobile optimization – Stick to 1200px width max for thumbnails/feature images. Use RGB color profile.
File size control – After export, run images through free tools like TinyPNG or CorelDRAW’s built-in web optimization to cut size without losing sharpness.
UI mockups in CorelDRAW – Use layers and grids to align elements. Export to SVG if you want scalable assets for responsive layouts. Focus: clean visuals + compressed exports = fast load + professional look.
I’ve worked a bit on mobile-focused projects and have picked up a few things that might help. For exporting, I’ve found that JPEGs around 70–80% quality usually strike the right balance between clarity and small file size, while PNG-24 is better if you need transparency. CorelDRAW’s “Export for Web” option can also squeeze files down without noticeable quality loss. When designing for mobile, I try to stick to dimensions like 720px or 1080px since they scale more cleanly on different devices. For banners and UI-style elements, CorelDRAW works great for vectors, icons, and typography, and sometimes I’ll polish effects in a raster editor afterward. One thing I’ve learned is that bold text and simple shapes stand out much better on small screens than thin fonts or overly detailed designs.
For a mobile-first gaming site like apkeast.com, design in vectors for scalability and export in WebP or optimized PNG/JPEG (70–80% quality) to balance clarity and speed. Keep a consistent color scheme and typography, use CorelDRAW’s “Export for Web” and templates for quick updates, and always test visuals on real devices to ensure fast, sharp results.