I am trying to create a logo that looks like it is branded into a piece of wood. I created my logo, powerclipped a darker image of the wood inside, created an embossing effect with a lighter and darker version offset from the main logo. Now I would like to "roughen" it up a bit to look more natural - following the woodgrain, and more "burnt in". Anyone have any suggestions?
This looks very close to what I want to achieve. It's late now, but I will try in the morning and let you know how it goes.
I mean, what "drawken" suggested looks the closest...
You may want to have a look at this Post.
"Rubbed" Distressed Pattern
I used the "bump map" feature, and it works pretty well. Still not sure how drawken got the edges of the type on his sample to be a little rougher. Did you do that by hand?
By the way, trying the bump map in X5 crashed every time. Had to use X4.
CindyVS said: I used the "bump map" feature, and it works pretty well. Still not sure how drawken got the edges of the type on his sample to be a little rougher. Did you do that by hand? By the way, trying the bump map in X5 crashed every time. Had to use X4.
Hi Cindy,
before I got to your last line I was becoming very jealous of you! Then I read your last line. There is a known bug with the Bump Map feature in X5 and we hope it gets fixed. Some very rare users actually have no issue with this feature; I am not one of them.
Best regards,Brian.