We do a lot of artwork that contain small very detailed items. One such file contains in excess of 340k Objects, and some have even more. Screen refresh times become an issue whenever trying to do *anything*.
Currently running Win7-SP1 (64BIT), i7-3610QM, 8GB RAM, 256GB-SSD.
Whilst a general performance improvement is always good, for improved video performance specifically, would I be better to:
_____(a) upgrade to 16GB RAM
_____(b) install a Quadro (K1100M? K2100M?) graphics card
Currently running an Nvidea GeForce GT630M.
('Yes', I know that this mean the current card is optimised for Gaming, not high-power graphics)
Hello Geoff; I do Agree with Ariel on a 64 bit system can't have to much ram, but not the part about the video card. In the Nvidea card the last two numbers pertain to the graphics. And with the GeForce you have to look often to see if they don't have newer drivers, mine is set to be auto updated. Some mobo's let you use some of the system DDR 3 ram to help the video card, I have mine set to use 2 gig if needed, it has 2 gig of DDR 5 of it's own. And Harry is right the more complicated the file the more resources it uses. Most of the time if you have the computer setup up for what you are doing you wont have to wait long for the refresh to complete. I use my computer for making sign drawings and don't like to wait, so I built my own computer with graphics in mind, I could build even a faster one at a higher cost, like I always say " Speed Cost Money How Fast Do Ya Want To Go?" If you bring a Big box of money and lots of beer you can come on over and we'll build you the Meanest computer for graphics you've ever seen, but it will be out dated the next day.
Thank you to all of you.
1. Will look at increasing to 16MB ASAP - the maximum the current system can handle.
2. We do not normally use any external program - all of the graphics are generated within CorelDraw. Some of the time we are simply copying the same obeject many multiple times - 15 x 15 and then reduced in size 15 x 20. Other time we are using many different individual items ... sometime duplicated a only few times.
Our main line of business is developing and printing waterslide decals for hobbyists. Thus we do a lot of unique items ... but also sometimes the same item multiple times.
Either way ... we go from simply to complex / same item repeated many, many times.
3. If more RAM solves ... or partially solves ... the refresh time: Great! The question is ... what if it doesn't.
The computer is not only RAM and video card. Also is very important to increase the Virtual Memory (the swap file) as big as possible, don't install more than 400 fontsm check other running programs (such as antivirus) etc
Geoff Langridge said:Our main line of business is developing and printing waterslide decals for hobbyists. Thus we do a lot of unique items ... but also sometimes the same item multiple times.
Are you possibly needing knowledge of Corel's Print Imposition function? It sounds to me that you are going about something wrong here. If you are just repeating an object to print, Imposition is the way to go.
Hello Again Geoff; the last post Ariel posted is a standard for graphics. And when you go looking for ram check and see what the fastest and largest the mobo can use, and you want the LOWEST Latency you can find. ( for me it was Curcal at 8,8,8,8.)