Why is it that now in X3 when I trace a B&W drawing I get so many redundant objects?
Before I would have a black curve form in back and all the white curve forms "on top" of the black.
Now with X3 there are so many layers - the black background curve is not solid anymore - all the white fill curves of the drawing are cut into the black background as well.
It seems much more complicated than the trace results I got in V.12.
I've tried changing the trace settings but I can't seem to get the results I want.
Do I just go back to version 12 trace?
Yeah, in Ver.12 I would convert a scanned drawing to B&W then trace it, then work from there.
But like I said, in X3 I just can't get the same results, so many redundant objects!
Anyway, It's good to know that I'm not the only one who goes back to version12.
Anyone else dealing with this problem?
Thanks!