Hi!
I think this is probably a pretty straightforward. I have a shape that I want to revolve and make a 3d model of, which involves me drawing some stuff out with splines to handle the curvy parts of the shape, and a polyline to help close it off.
When I try doing a "weld" I cannot seem to select both the spline and the polyline, so I'm assuming that I'm doing something pretty silly. Do I need to convert the spline to a polyline first (or vice versa)? Is there another command I should be using instead of weld?
I figured it out. In case anyone else has to go through the Google rabbit hole that I went through, all you have to do is use the `explodex` command and select your spline. This will convert your spline into a polyline (you can configure how many segments), and you can then weld the polylines to other polylines to enclose the shape.