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GDG Macros Lesson #1: Creating gms files from scratch, basics
GDG Macros Lesson #2: A very simple For Loop and Resample Bitmaps
GDG Macros Lesson #3: Add a basic form and increase size of some shapes
GDG Macros Lesson #4: Create box around a selected shape
GDG Macros Lesson #5: Put Margins on the box we created in the previous macro
GDG Macros Lesson #6: Passing values to a custom function By Reference and By Value
GDG Macros Lesson #7: A touch of WinAPI and using keyboard modifier keys
GDG Macros Lesson #8 - Part 1: Functions in more detail and adding to a Shaperange
GDG Macros Lesson #8 - Part 2: Functions in more detail and adding to a Shaperange
GDG Macros Lesson #9: Randomizing
GDG Macros Lesson #10: A single UNDO using CommandGroups and Optimization for Macro SPEED!
GDG Macros Lesson #11: Speed Up Your Macros with Optimization
GDG Macros Lesson #12: Record a macro basics
GDG Macros Lesson #13 Part 1: Save and Get Settings from the Registry
GDG Macros Lesson #13 Part 2: Save and Get Settings from the Registry
GDG Macros Lesson 14 Part 1: Shapes have static ids, and more on get and save to registry
GDG Macros Lesson 14 Part 2: Shapes have static ids, and more on get and save to registry
GDG Macros Lesson 14 Part 3: Shapes have static ids, and more on get and save to registry
GDG Macros Lesson 14 Part 4: Shapes have static ids, and more on get and save to registry
GDG Macros Lesson 14 Part 5 (Final Overview): Shapes have static ids, and more on get and save to registry
GDG Macros Lesson 15 Part 1: Get Colors, turn them into a String, and place in a Collection
GDG Macros Lesson 15 Part 2: Get Colors, turn them into a String, and place in a Collection
GDG Macros Lesson 15 Part 3: Get Colors, turn them into a String, and place in a Collection
GDG Macros Lesson 15 Part 4: Get Colors, turn them into a String, and place in a Collection
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