Graphic designer and illustrator Maurice Beumers explores several topics in this webinar, including:- Creating a Color Reference using Gradients and Transparency - Using Mesh fill in complex shapes- Using blends and Transparencies to create shadings- Working with monochrome bitmaps
Watch now the recorded session!
Update: We are experiencing some difficulties in getting the recording live... thank you for your understanding.
Thanks a lot, Gerard!
The webinar is now included in the post. Also, we have merged the video that Mo did to the end of the webinar.
For those who have watched (or want to watch) the webinar: The last topic about the amazing advantages of Monochrome Bitmaps is additionally covered in this special 15-minute sequel: http://youtu.be/21rVh9FF0Jc