Hi Everybody,
1. Transparency in DRAW (vector objects) is clunky. It's limited to the options radial, linear, etc.2. It would be useful to add another option in which the user could "paint" the transparency. Painting on a layer mask in Photopaint is an example. 3. It would also be useful to be able to blur the "painting" as in blurring a layer mask in Photopaint. Blurring would erase the edges of paint strokes.
Phil
This is how all the transparency issues in CorelDRAW and Illustrator got started, someone wanted a bitmap effect in a vector program, the rest is history.
Actually I would suggest using the CPT file format to place into Draw.
Phil1923 said:Adding a "layer mask" capability similar to the ones in Photopaint and Photoshop would greatly enhance the use of DRAW.
I agree. Moreover, PhotoPaint could be a raster layer inside CorelDRAW, there's no need to open a separate program.
Phil1923 said:I'm also surprised that the transparency gradient is still a raster image in DRAW.
if you talk about vector objects, the answer is not. The transparency gradient is still a vector effect applied to a vector object.
XDP can do various opacity operations. The below is a shape I "erased" the edges. Remains as vector.
But I have only used the capability to aid others having issues. I cannot think of why I would use it. But I also do reasonably simple illustrations for publications.
Mike
Ariel transparency only exists in a postscript environment as an image. In CorelDRAW, Illustrator, MS Publisher, InDesign and XDP the effect is rendered as an image. That's why resolution settings, flattening and color modes are so important.
All the above programs will have bounding box issues depending upon the device they output do because of the transparent image, you see a box during incorrect output because of the transparent images bounding box.
Phil1923 said:1. Transparency in DRAW (vector objects) is clunky. It's limited to the options radial, linear, etc.
press the M key for apply Mesh fill, the apply selective transparency for each node, add/remove nodes, etc