Corel, what is the possibility of a release of CorelDraw X3 for Mac? I have been a loyal user of Draw since Version 3 and recently purchased a MAC for graphics use. X3 is Awesome and I bet it would be extra special on the Mac. Some clever advertisement could boost sales to Mac users and I bleieve the numbers of Mac users are growing. Thanks.
Was 8 the last MAC version of Draw officially released for MAC? Or did it go up to 11?
Is it any easier to code now for intel based MACs or is it just as difficult to recode for osx on an intel cpu as on a powerpc - does it not make a difference at the application level?
Did they also do a version of CorelDraw for Linux some time back (that would be very nice too!)
Actually, Version 11 was the last one released for MAC. I had thought of using it but from what I ahve read it crashes with the latest OS. I don't see where there is a downside for Corel to support this considering how popular it is. I tried out Adobe Illustrator and although it is similar I like CorelDraw much better.
Well-informed people (Foster) says there were hardly any Mac users of version 11 according to surveys. Not profitable to develop for both platforms even though it would probably render Corel some credibility in the Mac graphics camp - if it was done good. But remember that Draw uses VBA for scripting and that excludes that whole area for Mac users anyway.
A viable soulution for (Intel) Mac users is probably to run Windows or Boot Camp on their machines to be able to run Draw.
The demand for a Mac version is HUGE! Just that you don't see it. We are a distributor here in Greece and still sell plenty version 11 specifically to the Mac crowd. Now X3 with Parallels is a viable and good alternative. EVERY Mac user in the graphics space NEEDS corel draw. At worse just to open and work with cdr files. At best for one of the many things X3 does which their current, slick (so they think) Adobe world, doesn't cover.
Also an important pointer. X3 on a new Mac under Parallels is blazing fast compared to Adobe-Mac applications most people are used to.
Let's just be clear on this. Mac users deserve a Mac solution and getting them to be cdr compatible is good for all of us. Let's not propagate a useless Mac-PC war. Professional users just want to get their TASK achieved. Leaving Corel Draw out of the toolset is foolish by any account.
That sounds great. Here in Sweden the Mac users don't even know what CorelDraw is. I was emailing the chief editor of the major DTP magazine here, regarding the absence of CorelDraw in a 20-year anniversary review of DTP development. He apologized and told me that nobody in the editorial staff had any knowledge of Corel products. They only stick to Adobe and Quark. But it seems like they want to be more updated on Corel though and maybe I can help out some with that.
Don't misinterpret me though: I was only passing along the information of Foster Coburn, that I picked up in another forum. If there was some economy in porting Draw to Mac I assume it will happen. However, I see it less likely now, when Mac users can run Windows on their machines anyway. Besides, porting Draw to Mac OS won't solve the problem with VBA macros that will still be unavailable unless in a Windows environment. Or am I wrong about that?
As Windows is now, people who are upgrading to Windows Vista, many must buy new equipment and the headache of that, reinstalling in an OS that is not stable, is not all that appealing.
The only way for it to change is for Corel to port to MAC. There are many reasons why MAC users are not going to come over to the PC side to use CorelDRAW, but some may have a few favorite programs and run Parallels anyway and run CorelDRAW X3. It isn't as fast as on a PC but am waiting for Leopard to be released in September.
There is a lot of what if it were in the political arena would be called "propaganda" out there from the Adobe camp, they have as it were a lock down on colleges which only offer instruction for Adobe products. Meanwhile industry marches along using DRAW for loads of things and the industry must train its own artists or the artists must find their own training somehow.
I understand it is a lot of money for Corel to spend, but yes there is still a market for CorelDRAW 11. Since Windows hasn't addressed its issues of OS vulnerablity, this reason alone will drive more and more people who like PC programs to run those on MAC. I am doing that, there are othes who are also. Add that group together with those who are using CorelDRAW 11, you have quite a few.
CorelDRAW is remarkable software. And future editions of DRAW will be only better. Truth is that it is necessary to own the Adobe Creative Suite which is horrendously expensive if you aren't using DRAW. As the cost of living continues to climb and as so many now which aren't but now consider themselves graphic artists because they have a computer flood the market, wages for the graphic artist are not rising to meet these costs. The only way to survive is for the artist to cut their costs. This is a humane reason to port DRAW for MAC and a great appeal for CorelDRAW, even among those who are stubborn and have swallowed the lies of advertising a long time. When it is hitting them financially, aren't they going to think twice.
People are clamoring to Xara to finish their port to MAC, well there is an equal market and greater as Xara doesn't do postscript like DRAW does: the sign industry, screen printing industry, sublimation and printing industry and so on, technical illustrators, you name it, would all benefit.
Because DRAW is so fast, you can create a better product, a really incredibly good quality product in less time than one can create just a simple, bare bones project out of Illustrator.
We have a growing client base because of using DRAW.