Hi all and corel team !!,
Just wondering if there is a way to perhaps get a smoother drop shadow trace than this in attached sample...,
Is that pixel stepping a special effect feature that somehow I turn off , but wait a second... where is the turn off switch lol , seriously ... what is this ???
anyone...
or this is the best that can be done...
I have had this too......
The fix.............
Change the "Shadow feathering" any amount and it disappears.
Note: It happens when the object is rotated several times with a pre-made drop shadow.
My object had not been rotated at all, I just drew the shape, the problem appears on a straight line...feathering makes no difference...,
and besides why would I want to change the feathering as this defines the volume of my drop shadow which in this case has to be set where it is,
I would like to use a thin high contrast halo effect not a feathered blob of white light...
another ridiculous problem ...
Here is the full image, it had been reproduced by myself and I can assure there is no problems with my vector lines...
Andrew
Try changing the rendering resolution (Options > Document > Page Size or simply double click the page frame).Does it make any difference?
Nothing resolves it as far as I can tell. Except to do it in another application...
I have attached my trial. The screen shot was done in XDP.
Mike
Tried your file Mike, and increasing the rendering resolution to, say, 2,400 dpi will in fact make it go away.It is usually not practical to use a resolution that high.Could be used temporarily to create the drop shadow, which is then converted to a bitmap instead.
BTW, I agree that drop shadows in Draw could be rendered more smoothly.
What is XDP?
One more thing; In this particular case, a multistep Contour could be used instead, to create the glow.Make a duplicate of the object, color it white. Then create an outside contour in 30 steps of 0.002" or something, and let it fade to black.
As Ronny said, an Outside Contour would be a good workaround for this.
For something like this, I like the extra control I can get by using a combination of vectors and bitmaps. A vector graphic by its definition must be a sequence of steps, although it is possible to make the steps small enough so that they are not noticeable...but with bitmaps you can get a true gradient.
(edit) It's actually not a true gradient in the sense of a continuous tone photo, but with fine enough resolution and anti aliasing it will appear so, as a halftone does.