https://youtu.be/-2pKkR6qnOk
The new symmetry tool
Animated one of my 3D characters that I created in Gravity Sketch for iPad, following [eyedesyn] tutorials and some help from Etienne Pinchon, the Hologram creator.
The tool I used to animate is C4D.
The animation process included: – creating and applying materials to the character; – rigging a character using spline IK; – animating rotation and position changing of the objects in the coordinates system.…
Created more 3D models with Gravity Sketch for iPad. They are available to download from my [Poly] account.
Being exploring more features of Gravity Sketch for iPad. The 3d models are uploaded in my [Poly profile].
Being exploring more features of Gravity Sketch for iPad. The 3D models are uploaded in my [Poly profile].
Continuing with my Unity studies, I was suggested [Brakeys’] tutorials, and went through a quick refreshment on how to make interactive buttons.
Tutorial included: – working with the asset TextMesh Pro, which provides a variety of fonts, and allows more possibilities to adjust and edit them; – alignment, grouping, and hierarchy; – creating UI elements like canvas, panels, buttons, and switch;
First time I tried Unity over a year ago – as part of the [VR Development course] by Udacity. Now, I decided to refresh what I learned then – through another course:) This time it was a Udemy [Unity Game Developer] course, designed by Pablo Farias Navarro.
In this course, I followed instructions to code most interactions. To add to the course flow, I decided to improve the general look creating a visually…