Yeah, I'm with ya. I am hoping that this is only a problem with the initial release and that we will see improvements going forward.
If you are using a Mac version of CorelDRAW 2019, then it can be a problem of course to import a Windows version workspace. Maybe it should work right off the bat. But remember, CorelDRAW 2019 for MAC is still an entirely new program. Its built from the ground up to work for MAc. A true native mac version. Yes, we can share file formats and so on between Mac to Windows. But I woudlnt be surpriced if the culprit in your case of the Workspace is that it is Mac version, and your tryeing to import a Windows made workspace.
My advice will therefore be: build a new specifically for your Mac version.
On your topic nr 5) I dont know on which continent you live. but for the sake of discussion, let say you live in the Americas somewhere. That means the price you pay for CorelDRAW is about Half of what we europeans pay for the same program. So, in that respect, its not that much your paying ;-)
But, I would also had thougth it to have been a big win in the short term, to alloww upgrade price on MAc versions for those who have a Windows version. Despite it being different platforms.
But, again, that said, from now on you will at least be eligable for upgrade prices ion all future Mac versions. Thats always something ;-) And, devloping a NEW plattform of a program still cost a lot of money. And they need revenue just like any other company out there.
No company I know of these days that produces professional-use software (or, at least the ones I use), even when they develop for a new OS, does not include a dual-OS license. One can have a Mac and a Windows machine and install a version on each, use one version at a time, etc.Corel should do the same. It's that simple. As it is, Corel is squeezing maximum revenue from X number of users that then have little compelling reason to switch from using a VM to the native Mac version. So it would be sacrificing the (relative) few in order to gain new customers to purchase new licenses. That is not a customer-friendly revenue model. Instead (aside from the dual-OS thing), they could have had ambassadors of good will from their existing customers using the MacOS.
This non-dual OS licensing also prevents someone or a company from choosing to switch OSs if they have to start all over with a new license.
It's all just short-sighted and dumb.
Hi Mike We,
In all fairness, how many professional-use software do you know of, right off the bat, who creates a completely new product, which CorelDRAW for Mac basically is, alongside an already existing product like the Windows version is, to begin with? And at this stage.
Regardless of what I think, Corel decided to do it this way, and thats that basically.
Because CorelDRAW for Mac by Corel is regarded as a New product, they treat it like any other software they have. Meaning, if you dont have Corel Painter for Mac, and intend to buy it, you wouldnt expect to get Corel Painter 2019 for an upgrade price, simply because you have a Windows or Mac license of CorelDRAw, would you.
I would had prefer them to be able to offer it for an upgrade price for windows license CorelDRAW owners.
If you ask me, here in Europe, your Full license prize is basically what we over here have to pay for an upgrade. Meaning, if your an american, you only pay HALF of what Europeans pay. Is that fair? It is what it is. They have retailers in Europe of course, and those wouldnt sell CorelDRAW or any other license locally, if the same buyer could buy online the Corel store for half.