Another bug, this time in the Mesh tool.

When I apply the mesh to certain vectors, some points turn white out of nowhere.

https://youtu.be/C2EK8_Otp60

This happens with the star object and this vector I created:

Vector file:

https://drive.google.com/file/d/1fCO6z64m7T6xzbB7mf36dOxrQAG_a4uy/view?usp=sharing

To fix this, I reduce the number of mesh nodes to the minimum possible, when the increase returns to normal.

https://youtu.be/kwP08t-MpRw