Hello everyone,
Does anyone know how to apply a mesh fill to an irregular object other that using powerclip?
Thanks
Trick: apply the mesh to a rectangle, and move nodes for adjust to the shape
Its a good trick -- however, I wonder why CorelDraw isn't capable of positioning mesh nodes more intelligently into irregular objects?
It should surely be possible to choose initial positions so that the connecting curves space out in some sort of logical progression with no overlapping.
harryLondon said: Its a good trick -- however, I wonder why CorelDraw isn't capable of positioning mesh nodes more intelligently into irregular objects? It should surely be possible to choose initial positions so that the connecting curves space out in some sort of logical progression with no overlapping.
This is relative to the shape, sometimes it's easy but if the shape has a lot of nodes, it's very difficult to manage it. Another way is to apply Mesh Fill in a simpel shape (rectangle or circle) and copy the Mesh to other complex shape (at the end of the propierty bar)
harryLondon said: ...It should surely be possible to choose initial positions so that the connecting curves space out in some sort of logical progression with no overlapping.
...It should surely be possible to choose initial positions so that the connecting curves space out in some sort of logical progression with no overlapping.
Vlad Sokolovich said: It might be possible if user can create random grid like this and then convert it to Mesh Fill object. Something similar we can make in 3ds Max. Maybe it should think about how to realize this function in future versions of DRAW?
At the present unfortunately is not possible