So disappointed in this first release... I've been using CorelDraw since version 3, and currently using the latest version in Parallels on my Mac. Was excited to tryout the new native version, but I am sure many of you have found similar issues to me.
- No ability to "zoom in/out" using the Scroll Wheel on a mouse. Despite the Menu/Settings config, I can't ever zoom in or out, unless using the keyboard
- No ability to show "scroll bars" at the side of a workspace. Why force us to use the pan tool? I like being able to click-and-drag on a scroll bar to move a large workspace around
- Right-clicking on a Color in the palette does not set Outline Color... now there is two steps to select Outline. Why make it more difficult to use??
- Several "buttons" at the top of the Workspace (View grid/rulers/margins) are actually 'blank' unless selected. How are you supposed to know what the button is for?
- In the attempt to "Mac UI" the interface, we lost the topmost row of configurable buttons... so there is no quick-click to copy/paste/print/open anymore. Now you must use upper screen menu. Why can't I have my customizable buttons back?
- Default selections aren't 'sticky' i.e. I like rulers to be shown all the time... yet every time I open it, they disappear.
- Shortcut keys that used to Align items (T/E/B... top middle bottom etc), now jump to Tool types in the menu. So instead of a keyboard shortcut for align-Top being "T" that now opens a Text Tool.... and I have to click-away to the top menu to align. Crazy.
- Its SLOW. I find it amazing that on the same Mac the Native version is slower than my version running on Windows 7/Parallels!
I've got so many more... anyone else struggling with making this version work with any efficiency at all?
It's good your sharing your experiences with the Mac version. Being a long time user of Coreldraw, I am sure a lot of the issues will be looked at, probably resolved over time. Who knows what's in the plans with the updates that will arrive during this year. Keep posting and please be specific on workflow and experience like this. That way it's so much easier to follow and see the issue. I am a Windows users myself, and to me personally it's important to know what works and doesn't work the same in the two versions Mac and Windows. One being that several fellow Swedes tends to contact me and ask advice and support on Coreldraw via my website. This helps in advising. (I'm an illustrator and designer, with my portfolio website. And I also blog. And they Google and see my name and blog posts I post , mentioning Corel software etc).
I'll bet yas that this has all been enabled using .net for the MAC.https://docs.microsoft.com/en-us/dotnet/core/macos-prerequisites?tabs=netcore2xA lot of .net is used in Corel products, they are a Microsoft shop.
How fast the product evolves will depend on where the errors are, in .net for the MAC that requires a Microsoft fix or with Corel.
If you don't know by now be cautious with any Corel X.0 release and even more so with a 1.0 release.4 years ago...
Last November, Microsoft said that it would bring some of the core features of its .NET platform — which has traditionally been Windows-only — to Linux and Mac. Today, at its Build developer conference, the company announced its first full preview of the .NET Core runtime for Linux and Mac OS X. https://techcrunch.com/2015/04/29/microsoft-launches-its-net-distribution-for-linux-and-mac/
Report your issues and judge Corel on what it achieves with the first service pack.
I can’t use the Mac version at all yet. I’m on a Macbook Pro with Mohave up to date, and any time I extend the font menu to change fonts, the application promptly and completely crashes. Since all my work in Corel involves typesetting, that means I can’t use the app until I find a solution, but Corel has been slow in responding to help requests.
Has anyone noticed that the <edit bitmap> command in missing in the Mac version(used to be in the windows version and allows editing in Corel PhotoPaint)?