Greetings
I've done a load of Google and Corel forum searches to try to find a solution. The issue is that I have 3 machines I have designed with more that 80 parts each that I wanted to pull into Photoshop (they will be part of a web site) with layers so that I can texture them further. Is there a way (script or built in) that will put each object onto its own layer? Creating layers and drag/drop is going to kill my project time.
I found one plugin that is meant to do it but errors out in CorelDraw X6 x64. Scatter to layers, was the name I think. I'm sadly completely useless at any thing code related so I can't even edit the one I found to fix the errors.
This isn't an error but just a cross compatibility issue. Corel should look at adding the "treat objects/groups as layers" in the PSD export dialogue.
Jeffrey
What is the file format that you have with you which you need to pull into PS ? As much as I know, .CPT and .PSD formats do keep objects/layers intact and does not have any cross compatibility issue. I have been supplying .PSD files to few of my clients and they have not complained about the compatibility. Unfortunately I do not use PS and I do not have it installed on my machines. So personally I have not tried to open the files between these applications.
I just tried to export a .CPT file with multiple objects to .PSD file and opened the .PSD file back in PP without any issues with layers.
Hello,
look here http://corelvba.com/index.php?pages=2lay_1
I did the design work in Corel from scratch. Now I need it in PS to become part of the rest of the design.
Corel does maintain layers but only if each object is on it's own layer. Standard workflow is that objects all end up on a single layer at different levels, above or below each other. I have hundreds of object in a single layer and need to spread them out to a single object (or group) per layer. If I export currently with all the objects on a single layer I get a single layered image in PS. Manually moving them could take ages and lots of scrolling. Normally, for smaller designs, I just create the right number of layers, select all objects, move them all to a new layer, deselect the bottom one and move the rest to the next layer.
I wanted to use the pieces of the machine (shades and sides) to tint textures I want to overlay.
In most cases objects levels rather than objects on layers is the quickest way to work, at least how I have for the past 15 or so years.
Oh ... ohhhhh ... yes. That looks exactly what I need. Let me quickly give it a go.
[edit]
Yip, that'll do it. Notas your a star. Funny thing I remember actually looking at that site and still missed that little gem. Thanks.
Brilliant notas