Hi folks. I'm sure Corel can do this, but I may be using the wrong terminology. To be honest, I think I found how to do this before, but can't find it now.
Let's say I want to apply the scale of an object. So I select it, change the size in the toolbar at the top to 80% in the horizontal and vertical axis. Let's say now I want to scale the vertical axis 103%. I don't want to scale it 103% of its original size. I want to scale it 103% of the 80% scale.
In other programs I've used, you can apply the scale in between those two scale steps. So I would scale it 80% and apply the scale. When I apply the scale, it now reads 100%, but it is actually still 80% of its original size. How do I do this in CorelDRAW?
DanPool said:Let's say I want to apply the scale of an object. So I select it, change the size in the toolbar at the top to 80% in the horizontal and vertical axis. Let's say now I want to scale the vertical axis 103%. I don't want to scale it 103% of its original size. I want to scale it 103% of the 80% scale.
If you use the "Scale and mirror" tab on the Transformations docker, you can apply scaling that is relative to the current size of the object (not relative to the "original size" of the object when it was created).
Eskimo said:In the case of "scale" it can be especially confusing, because the one on the Property Bar behaves fundamentally differently than the one on the Transformations docker.
These days, I work at 100% size on everything, and that can mean signs 20' wide. Then the math is always "real" in both the working document and for output later.
The handful of times I need to send a proof - I copy and scale the artwork down for the proof sheet.
Jeff Harrison said: Eskimo In the case of "scale" it can be especially confusing, because the one on the Property Bar behaves fundamentally differently than the one on the Transformations docker. FWIW, I worked with scales briefly. I realized that the only reason was to be able to print large jobs on typical sheets of paper for proofing. These days, I work at 100% size on everything, and that can mean signs 20' wide. Then the math is always "real" in both the working document and for output later. The handful of times I need to send a proof - I copy and scale the artwork down for the proof sheet.
Eskimo In the case of "scale" it can be especially confusing, because the one on the Property Bar behaves fundamentally differently than the one on the Transformations docker.
FWIW, I worked with scales briefly. I realized that the only reason was to be able to print large jobs on typical sheets of paper for proofing.
I think that the opening post concerned itself simply with using "scale" as a way to change the size of a selected object (or objects). Some people find it convenient to think that way, e.g., "How would it look if I made that rectangle 10% taller?", or "I need to place these EPS files into a technical poster. If they aren't already "just right" for size, what scaling do I want to apply to them to best fit the layout?".
I don't think that the OP was writing, for example, about manually working with all objects at 25% of the desired size for output, on a page that is 25% in each dimension of the page size desired for output, and then generating the output at 400%.
I'd do that if I were required to use PowerPoint (ugh!) to produce something with a page size larger than they allow. I wouldn't enjoy it much, though.