How to do realistic barb wire over any shape given how to use the twist tool ???any ideas out there
Thanx
Roknroot
Roknroot said:How to do realistic barb wire over any shape given how to use the twist tool ???any ideas out there
My suggestion: make an artistic media brush:
Here is what I`m trying to do , I made the sprayer from this and also a brush in the Artistic Media when I try and write or follow a path like a Heart Shape , looks like Spagetti, sorry to be such a pain
Roknroot said:Wow this work is way out of my artistic hand, checked out your Gallery, I`ll never attempt to draw again.... unbelievable!
Thanks for nice words. But if I can do it, you can too!
Roknroot said:are these brushes available somewhere?
No, but you can make some for yourself with relative ease. Go for it!
Well still have the distortion problem with any brush or spayer I make, I even tried to make the flames from your gif file it all looks good until I drag it, it gets thin and stretches, does not keep it1s original shape, Your FIle you sent showing how does not show what buttons your clicking on I`ve clicked on everything. My next question , is there a tutorial available ?? name your price, or can you point me in the right direction, I really have to learn this.. LOL
STeve
I'm not Jeff, but I believe I designed that barbed wire you showed in a previous post. I was able to make these barbed wire brushstrokes by using that Object Sprayer I posted on my gallery page (http://community.coreldraw.com/media/p/53675.aspx). Is that where you found it?
I'll post some quick instructions later, if this is what you are looking for. No time right now.
Patti
I have found a lot of great uses for Artistic Media, plus it's kind of fun (and you learn a lot) just to see what you can do with it. I don't use ropes and barbed wire in my quilt patterns, they're just for fun, but I have a nice collection of hand stitching-look edgings that I use quite a bit. :)
Back a few months ago when we were playing with AM ropes, I discovered that I could use them as a brushstroke. I also found that if the path is long, that I could break apart the nodes in strategic places and make it work. The rope sections are filled with a fountain fill, which makes the shading kind of unpredictable, but it looks like rope anyway and it bends around tight curves really nice.