Things i hoped for 2019 and things i miss

I had really high hopes for new Draw after being hyped by "prepare for something big" banner advertising a seminar. I really wanted Black Point Compensation to be finally introduced to Draw, wanted to have more control with publish to pdf (being able to actually set cropmarks position and thickness, to be able to do colour conversion to certain profile from there kinda Adobe does), hoped for optical kerning (what was mentioned here on the forum quite a time ago) and more options to work with text (setting kerning other than 5 percent, being able to rescale paragraph text more fluently when having line spacing set to pionts, being able to use justification on text to path etc.) I wanted finally to be able to set distance when distributing objects.

One thing that actually came to life is new Objects docker that is much more convinient. I used to work with a "current page, layers only view" before and hated that i can't actually display objects on the layer in that setting. As much as i like new Objects docker i believe it should be improved. There's still no option to easily duplicate layer, still no way to add a keyboard shortcut to "create new layer". Also when creating new layer, it's being set as topmost one. It would be much better if a new layer was created right above the currently selected. Also i'd prefer to have layer state indicators (printable, hidden, locked) being all time visible instead of floating.

Non destructive bitmaps effects are ok but what about vector effects? It hasn't been developed for ages. Also in Objects docker it states that object has an effect added but that's it. Clicking on it does nothing. I had to watch tutorial to find out that to turn effect on/off i need to go to object properties. I should have been either redirected there by clicking on fx icon in object docker or i should be able to do it in the Objects docker right away.

Align object to pixel grid works fine if an rectangular object is the case and if i'm working only with a project that is only to be exported as bitmap. Using this on any other object that is more complex and had more fluid shape destroys it without any chance to get back to it's original state other than ctrl+z. It should be a non destructive option!

"Find and replace" docker is just cosmetics. It's the same system in disguise and a chore to use same as it was before. I'll stick to oberon color replacer.

Things that i miss:

No "calibrate rulers" option. Now a 1:1 zoom shows an object slightly larger than it is actually. It's almost there but not quite. I can live with that

No "invert colors" option. I used to use it on vector objects to easily change black to white and other way around. Still, can live without it.

In text docker, character/line spacing changed places with space before/after paragraph. Not a big thing, will adjust.

Now when changing percentage width or height of group of objects, after doing so new height and width is shown as 100% instead of number that i've put in and it's a problem for me! I used to rely on this when for example preparing a set of logtypes in descending size (100%, 75%, 50%, 25%) to check prints for logo minimal size or any other similiar case.

After working with 2019 for 5 days i find it operating more smoothly than previous versions. Still love Draw and rely on it everyday and i'm alawys happy to treat myself with its new installment.

Anything you hoped for / miss?

  • I check on BPC at the ICC on occasion to see their level of support, it still is not part of their specification.  Here is a copy of the final paragraphs of their final synopsis.

    "• BPC makes an important contribution to the ICC workflow and can be implemented with minimal change to existing color architectures.  It adds value that many users have come to depend on, particularly for Relative Colorimetric RI, which has little value without BPC.   This is particularly important for proofing." 

    I agree with this point, relative colorimetric has very little value without BPC except in the case where conversion from equal sized spaces is taking place as in proofing CMYK to CMYK.  However the instant the source space is larger than the destination RC RI is detrimental without BPC.

    "• It should be available for Perceptual and Saturation RIs as well, since it can correct problems presented by certain atypical profiles and is otherwise harmless." 

    In fact atypical profiles also called malformed profiles was why BPC was originally created. RI using BPC now days creates an almost identical conversion as perceptual rendering sue to the quality of modern profiles and nearly all profiles as designed a perceptual as the rendering intent.

    "• In non-interactive environments, where the user has no direct control over this option, BPC should be activated by default.  Even in interactive environments, it may be appropriate to activate BPC by default, depending on the sophistication of the intended user community."

    I agree with this also with the key being (depending on the sophistication of the intended user community), not because it creates a more accurate conversion but because it creates what will be perceived by the end user as a more pleasing conversion.  Which is what perceptual rendering was all about in the beginning and why I still support it as default in creation situations.

    Obviously nothing has changed in the last 5 years.

  • Non destructive bitmaps effects are ok but what about vector effects? It hasn't been developed for ages.

    Please Corel... all programs have today great vector effects that Draw don't provide:(

    The "Non destructive bitmaps effects" is of corse a Big and powerful update, but we need also powerful "Vector Effects".

    Please update the Bevel Tool, and add the following Effects into CorelDRAW:

    • Inner shadow
    • Outer glow
    • Inner glow
    • Outer shadow
    • 3D
    • Gradient Overay

  • I had really high hopes for new Draw after being hyped by "prepare for something big" banner advertising a seminar.

    A native Mac version (for first time in the 30 years history of the program) and a new app for mobile devices and browsers is not enough "big" for you?

  • A native Mac version (for first time in the 30 years history of the program) and a new app for mobile devices and browsers is not enough "big" for you?

    As a Windows user of CorelDRAW, neither of those things is "big" for me.