Anyone have a quick and easy way to make metal textures? For example, the kind you would find on the armor plates of, say, the Millennium Falcon, which I imagine would have an unfinished rough appearance that would look slightly pebbled and pitted, but nothing over the top or super memory-intensive (the way vector and post-script fills seem to be). Really just looking for a way to add a weathered appearance.I've gone through the metal textures and various settings, and so far, nothing looks quite right. Hoping that one of the more experienced users will have a tip for creating that rough finish in battleship gray.
If a bitmap pattern fill is acceptable, do an internet search for "weathered metal texture", for example.Should bring up a number of different textures.
How much memory does that eat up, though? I've noticed CorelDraw tends to bog down a bit with more detailed fills, and I'm still new to the whole texturing thing.
Bitmap pattern fills my limit the physical dimensions of your drawings.
twowolves80 said:How much memory does that eat up, though?
Not sure but guess it could have an impact if you use a high resolution texture bitmap with large objects.Maybe you don't need a huge bitmap to get a natural look?I'd give it a try to see if it is an acceptable solution.Download some texture bitmaps.Locate a suitable source bitmap from the Edit Fill dialog and play with the different settings.Use Blend, Edge match and Mirror, as well as the different Transformation options to get it right.
Sorry it took me a while to get back. Yeah, I've been trying to use more of the two-color pattern fills (as a way to prevent file bloat), but there's not many to choose from. Does CorelDraw or the community have suggestions for downloading more of the two-color patterns? I use a couple of them for glass textures and they look great, but I wish they had more abstract designs that could be used to fake textures.