A blend, like from square to circle.
Then a path, which is kind of a circle. To be simple, let's make a circle.
Select blend, set new path, point circle.
Blend will go along the circle, right?
But, if You want it to go to an other direction with the blend?
How to change it?
I realized, moving 1st object in blend, over "midpoint", will change blend from CW to CCW, depending from which side to go over.
This is basically what I want, but how to control the place of a "midpoint"?? (If that's the way to do it.)
Reverse the path. Right click with the Shape tool active and pick Reverse subpaths or click the button on the bar with the Shape tool active. (Button looks like two half circles with arrow points on ends.)
You can also try to mirror control curve (circle in your case)
Hi, obviously I'm not getting any feedback (email) when somebody will answer.
So David, reversing is not the answer as there's shapes which can't be reversed.
Mek, my example is circle, but real shape is not.
I feel, I can't explain this, but let's try again.
To keep it simple, I'll use circle again, but let's imagine it as a clock.
I'll create a blend from square to triangle.
Then, I'll place square to 11, and triangle to 7.
Result is a queue which turns from square to triangle, along the circle,starting from 11..10..9..8..7, which is a triagle.
(In this case, a circle, when a circle is drawn, there's a small box on top it. I assume it's kind of a start/end point of this shape? Let's call this a midpoint
So, "midpoint is at 12.
If I'll grab a first square from blend (which is at 11) and move it over 12 (midpoint) to 1, the blend will then change path and go from 1 to 7, Clockwise.
The problem is, I want that to go from 1 to 7, counter clockwise.
David, now You should understand why reversing blend won't work.
An other shape, square, This "midpoint seems to appear on upper left corner as a default.
When moving blend over that "small square", blend will change it's path (ClockWise/CounterCW)
So, how do I keep blends direction (CW/CCW) even though I have to go over that "midpoint" of the shape?
´Just realized, that I can go over this "feature" by using a knife and cutting my shape from somewhere else.
I'm gonna loose current fill, but shape can be fixed and refilled.
Is there any other way to do it?
Not sure this made me any wiser.Would it be possible to post a screenshot of what you are trying to accomplish?