I wanted to give it a try so I imported the same bitmap I had traced in Trace v12 last week . A large monochrome 1 bit bitmap, lineart drawing.
I selected the bitmap and went to Lineart Trace.
Not only did Draw hang, Windows went unresponsive,and GET THIS
all my open windows got resized and rearranged on both monitors.
Eventually I got control back, but still no preview in the Trace window so I just clicked OK to see what the default Trace would be like.
And I'm still waiting. Draw is using 10Gb of memory..... For a trace that takes 8-10 seconds max in Trace12 a 17 year old application.
It's taking a lot longer to trace everything in 2020 than any previous version and that's without using any of the new features. And to be honest, the results aren't muchbetter than before - if at all. Using the Photorealistic adjustment takes an age, that is unless the program doesn't crash (as it has twice now). Fabulous how slick and easy the CorelDRAW Graphics Suite Tips – AI-powered PowerTRACE video makes it look...!
I've always used Trace quite a lot and so far it seems to be a big step backwards.
I have not dug into this much but what I did do didn't impress anyone.