Some background: I design realistic fantasy and sci-fi maps for tabletop RPGs, and have used a variety of techniques to "fake" illumination around things like candles and torches. However, nothing really satisfies and looks realistic. One technique just involves using a white-filled circle with transparency and a vignette effect to imitate the pool of light that would be present around light sources. In the first image, you can see the table I want to illuminate, along with the floor. The problem is that it requires a lot of layer chicanery to try to hide things, and I would rather just have a wqay to make the illumination source as above, apply a Multiply effect (maybe? I think that's the one I would use?) to make it look like it's illuminating whatever is under it, and then use drop shadows to fill it in. But...how do you layer it with a drop shadow? You can't. Walls>illumination>table/chairs>floor. If you drop a Drop Shadow in between the table/chairs and the floor, it looks like the drop shadow is being faded out by the fake illumination.
https://imgur.com/a/wn8jS1nSo in the second image, you see the table and chairs, and the wall where I would like to cut off the overlaid transparency. If I just draw a square and try to overlap it and use the Join functions, it just shrinks the vignette rather than create a hard solid edge to the vignette-transparency. How do you force CorelDraw to be able to cut off one side of the transparency without making it just shrink? The first image is what I would like to achieve (using a filled box here just for illustration purposes) using the joining functions. Is there a better way to create more realistic illumination? Any help would be greatly appreciated! Thank you!
See attached
example.zip
What if I want the light source closer to the wall without having to deal with the layers? Is there a way to just clip it flat so the vignette effect stops at a hard edge along the clipped side? An example would be if I had a candle on the edge of the table closest to the wall? I can use the layers to put the light in (I usually spend an hour or so after finishing a piece cleaning up the layers and renaming everything so it's all self-explanatory, like "Table_01" etc. Usually the layers go labels > windows/doors > walls > illumination > greebles > floors, but I was hoping there was a quick and dirty way to just clip it without having to fake it by overlaying something on top of the illumination transparency, trimming it, and then grouping it or by burying it in the layers.Sorry lol I appreciate the response. I'm just looking for anyway to improve my presentations.
example2.zip
You could put light inside a powerclip. Then the light is clipped, but not damaged..
Thanks, man! That works great!